Concept
Pocket Planter is a relaxing, idle phone game with a focus on positive mental health. Players grow plants in their own window box by watering and caring for their plants. Telling plants stories helps them to grow.
Players can collect their grown flowers in a keepsake book, where they can name the flower and write down a memory that they shared with the flower.
Gameplay Loop
Pocket Planter has a very simple loop, pick a planter, help the plants grow and collect the plants in the keepsake book.
Engine
Unreal Engine 5.3
Target Audience
Age: PG
Genre
Idle game
Role
Systems/Game Designer
Time
5 Weeks
Team
Effie Sampson
Licensing Info
“Sunflower Seed” (https://skfb.ly/68WGN)
“Vintage Kitchen” (https://skfb.ly/6V8qU)
“CC0 – Drops” (https://skfb.ly/o6qEN)
Open book by Rob Crosswell from https://thenounproject.com/browse/icons/term/open-book/
Bin by laili from https://thenounproject.com/browse/icons/term/bin/
Seeds by Graphic Nehar from https://thenounproject.com/browse/icons/term/seeds/